Opinion: Gamification devalues learning in the long run

Hi @amanda.difeterici

What a great post! I am in agreement with where gamification belongs in learning. While research continues to improve in this area, gamification can be provide a learning pathway that is often viewed as highly motivational for learners. I’m basically in the camp that it should be offered as optional for learners and not mandated. In higher ed, I’ve seen gamification almost made mandatory and there was push back by learners who didn’t understand the goal or were not typical game minded learners.
It’s so important to know your learners and that could mean using quick surveys to see what types of games and what types of past gaming learning experiences they have had and feel supported by.

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