The LX Presents: Our 1-Year Anniversary Celebration on February 16th and YOU’RE INVITED!

The LX is coming up on our 1-Year Anniversary and we’re celebrating by throwing a virtual birthday party on February 16th. :partying_face: Please join us!

THE PARTY AGENDA INCLUDES:

  • Raffled off birthday gifts (aka Amazon Gift Cards) :credit_card:
  • A live, roundtable discussion on the future of learning technology, course presentation and course design led by LX Community experts, Bill Ryan, Roxann Riskin and Miguel Aranda :star_struck:
  • Small discussions for networking and idea exchange :speech_balloon:
  • A chance to be featured in the ebook created from the discussion :bookmark_tabs:
  • A free copy of said ebook :point_up_2:
  • And, of course, virtual birthday cake! :birthday:

:point_right: SIGN UP TO JOIN IN ON THE FUN HERE :point_left:

Raffle Entry Details:

  • Every comment and reply below counts towards 1 entry (so say you post a comment and then reply to someone’s comment - that counts for 2 entries)
  • Registering for the live discussion counts as 1 entry
  • IMPORTANT: You must attend the live discussion to receive one of the Amazon Gift Cards.

So, let’s get this party started with some discussion!

Here are some questions to get you thinking. Post your answers below:

  • What is the best way to incorporate peer feedback?
  • What role, if any, does gamification play in course creation?
  • How will organization-wide learning programs be implemented in the future?
  • What’s important to consider when designing a blended learning course?
  • What are the top 3 factors to consider in course presentations?
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Hi Melissa!

Definitely count me in for the birthday celebration!
I’m looking forward to the party!

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A party? Well, count me in! Here are some ideas to get the conversation going…

  • What is the best way to incorporate peer feedback?
    First, ask the questions of people that focus on the need so when feedback is provided you can apply directly, then people see their words have actions in the process/work flow.

  • What role, if any, does gamification play in course creation?
    Trick question! Serious answer, gamification has no role in creating courses. If gamification can be an appropriate delivery/application tool, then the course creation process will include it as a part of the process.

  • How will organization-wide learning programs be implemented in the future?
    I think we’ll see a greater use of hybrid flexible programs centered on smaller cohorts connecting after personal access to content.

  • What’s important to consider when designing a blended learning course?
    What content is for individual reflection, analysis, and experience and what is best for peer interactions. Value the time together and use appropriately.

  • What are the top 3 factors to consider in course presentations?
    Questions to provoke conversations, opportunities to bring small groups together (f2f & beakouts) and breaking down the content being presented into manageable chunks.

Let the ideas flow! - bill

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  • What is the best way to incorporate peer feedback?

Feedback is often optimized when it timed during or closely after the learning experience. It should include the following whenever possible and can be given and supported using written (textual), audio or visual media for documentation and given in either person or online or both .

Intentionally:

  1. Conveys positive comments on the specific behavior(s)- performance observed,
  2. Suggests potential actionable ways on what can be improved upon in a positive manner followed by:
  3. Recommendations and/or includes a reasonable number of resources for further discussion in person or online.
  • What role, if any, does gamification play in course creation?

Gamification can be an option, IMO, should be used mostly as an optional section or as a purposely created learning experience that has been piloted and evaluated to demonstrate an increased and advanced learning value based upon outcomes in measurable, meaningful ways.

  • How will organization-wide learning programs be implemented in the future?

Place and space based learning programs will continue to be important in implementing org wide learning programs with main attention on the financial cost & relative value to the org. primarily being the driver of the scalability of the program (s). Virtual and machine AI will significantly increase and be used to design and analyze programs.

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The last two questions:

  • What’s important to consider when designing a blended learning course?

Important considerations for designing a blended learning course:

Defining what success looks like in the BLC
Developing  a course syllabus that includes a variety of accessible  course content relative media, text, audio and video.
Creating  a wide variety of differentiated learning experiences on and offline.
Providing an appropriate time frame for giving, and receiving feedback and evaluation.
  • What are the top 3 factors to consider in course presentations?
    I added a few more :slight_smile:

Presenters influence and enthusiasm toward the topic

Appropriate, interesting and engaging content for the audience

Encouraging audience participation using a variety of engaging thought questions, allowing for quick chat responses

Encouraging inquiry and exploration.

Ideally, course presentations should have accessible content. Closed captioning, live captioning and transcripts.

Creation of editable and shareable resources

Allow time for Q before the presentation, allowing for brief Q & A during and timely after the presentation

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Just some quick responses to the questions:

  • best way to incorporate peer feedback - collaborative learning e.g. project work, games and peer evaluations!

  • gamification - increases learner engagement through active participation, increasing the learners’ interest and motivation to learn

  • organization-wider learning programs - will be more blended and incorporate more workplace learning to cater to flexible working arrangements as well as better transfer and performance on-the-job

  • Consider AGES! and the LX - when designing a blended course, think about gaining Attention, how learners can Generate insights for themselves, how to incite Emotions to make learning stick and Space learning. Think more about authentic collaborative learning activities that checks “AGE” and 7020.

  • Top 3 factors I presume when delivering programs or facilitating - (1) connection - think about how to build personal connections before, during and after the program (2) be a learner - be curious, listen and reinforce, ask good questions (3) energize your deliver - exude positivity and enthusiasm for the topic, be authentic, give yourself some permission to gesture and be expressive through non-verbal means

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I will be joining on 16th Feb. :slight_smile:

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Here are the answers to the questions

  1. Incorporating peer feedback can be done through online platforms such as Google Docs or Canvas, where learners can leave comments and suggestions for their peers. Additionally, learners can be given specific feedback rubrics or guidelines to follow to ensure that the feedback is helpful and constructive. Another way to incorporate peer feedback is to use peer instruction, where learners work together to solve problems or answer questions.

  2. Gamification can make learning more engaging and interactive for learners by creating leaderboards, game-like challenges, and virtual rewards.

  3. In the future, organization-wide learning programs will likely be implemented through the use of technology such as LMS and mobile learning apps. Additionally, immersive learning experiences will be used to enhance the effectiveness of the learning programs.

  4. When designing a blended learning course, it’s important to consider the different types of learners, how the different components of the course will be integrated, and how the course will be assessed.

  5. The top 3 factors to consider in course presentations are the audience, the format, and the delivery.

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Great answers and to the point. Check my answers below.

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Did somebody say “Party”? Definitely gonna be there and looking forward to the discussion, meeting fellow L&Ds, the raffle, and of course, SOME CAKE!!

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Looking forward to some insightful discussions and celebrating 1 year of the LX!

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Excited to attend the celebrations

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Hooray! Count me in :tada:! I’ll be there, see you there. Cheers :clinking_glasses:

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Wonderful ! I know we are both excited for this. Can’t wait to see Hackett​:wink::sweat_smile:. Certain celebrations creates friendships, and sure this is of kind. I hope @Maddie Patterson will attend.

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Focus on strengths and don’t be too overly critical !

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Excited to join the celebration on he 16th!

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Peer Feedback- have students write a brief letter or create a video response to the author highlighting positives/what they liked about the work and any questions or areas they want more content.

Gamification- brings a different perspective for nontraditional learners

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Wow! Count me in🎉. Can’t afford to miss a celebration , especially from NovoEd. Sure I’ll be there

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See you there Arevas😉

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