Digital Twin Technology & Learning

Digital Twinning: Creating new virtual learning experiences.

"Digital Twin technology makes the ultimate immersive learning experience possible. By using a Digital Twin, students can learn highly engaging tasks which can be too dangerous, complex, or expensive for the classroom. Rather than hands-on laboratory dissection of a physical frog to learn animal science (going against animal rights) or having to wait for an available human cadaver in the health science lab, medical students can use the virtual twin of an animal or human organs, or even a complete human body for their study.


“A digital twin is a digital representation of a physical object, process or service. A digital twin can be a digital replica of an object in the physical world, such as a jet engine or wind farms, or even larger items such as buildings or even whole cities.”

Last year, accountancy firm PwC published research on the advantages of using VR for learning*. The findings showed that 40% of VR learners are more confident in applying what they’ve been taught and 150% more engaged. In addition, VR was found to be 400% faster than classroom-based learning.


Are you interested in learning more about creating virtual learning environments?


Imagine the frog without the smell! I can see where how this could benefit remote and distance learners from high school on yet the questions of cost and acceptance (from local boards of ed to regional accreditors) make me wonder if this could fit within an online/hybrid curriculum. Any insights would be of interest so please share!

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